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Full Version: Redzone Woes. Armchair Gm's how would you fix it?
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Copy every good teams red zone plays.

I'd like more empty sets until Bortles can figure out the timing and touch for a fade.
Quote:I'd like more empty sets until Bortles can figure out the timing and touch for a fade.
 

Have Bortles practice fades until it becomes second nature. 

From a technical standpoint, I'd gin up one formation with a few Run-Pass options that utilized essentially the same personnel grouping types and work it to death. Here's what I've come up with:

 

---F---------T-G-C-G-T-Y

-------------------Q----------H------------X

--------------------------------------------

-------------------R

 

Where:

F = the best one-on-one WR available, I'm thinking Robinson here due to the idea that Defenses may want to slide a Safety over to help on him. F is on the LOS, so he'll most likely need to be able to beat the jam and run a combination route where he stems inside with the option to break the route to the Outside and to the corner. Route option here is to run a five yard Out straight to the Sideline. NOTE: Throwing slant routes in the Red Zone are tempting but very, very dangerous.

 

Y = Blocking Tight End. He'll work in coordination with H to either set the edge for a run, or to put the Safety - LB combo who are covering them in conflict. If both are being "posted" by a defender, one needs to release out. If Y releases, go back across the formation to pull either an ILB or a Safety. If H releases, run an out.

 

H = athletic Tight End. The formation is really a "Trips" set up so H is either going to be covered by a Nickle Corner (size advantage) or a Safety (quickness advantage). The coverage read on H by the Quarterback is key here. If there's a matchup advantage, take it.

 

X = a double move specialist with the emphasis being on getting him the ball within five steps after the snap. I like Hurns here as his double move is what gets him open most of the time.

 

R = Three Down Running Back. Yeldon. Sell the fake if needed and then get to the flat. Pick up any free runner coming on a blitz if pass.

 

 

The play is a Zone run to the right where the O Line uses a Gap-Slide blocking technique in order to keep the Defense guessing within the first two to three steps after the Snap. The formation overloads one side of the field and will force the Defense to go heavy Left. Is there a numbers advantage that you can exploit here?

 

Run this play and all of the options ad nauseum and sell to the team that this is the play we're going to use. Make this work!

 

 

EDIT: One wrinkle that I might throw in here is to fake the handoff to R, then give an underneath handoff to Y or H with a pulling G leading around the Left.

Quote:From a technical standpoint, I'd gin up one formation with a few Run-Pass options that utilized essentially the same personnel grouping types and work it to death. Here's what I've come up with:

 

---F---------T-G-C-G-T-Y

-------------------Q---------H------------X

--------------------------------------------

-------------------R

 

Where:

F = the best one-on-one WR available, I'm thinking Robinson here due to the idea that Defenses may want to slide a Safety over to help on him. F is on the LOS, so he'll most likely need to be able to beat the jam and run a combination route where he stems inside with the option to break the route to the Outside and to the corner. Route option here is to run a five yard Out straight to the Sideline. NOTE: Throwing slant routes in the Red Zone are tempting but very, very dangerous.

 

Y = Blocking Tight End. He'll work in coordination with H to either set the edge for a run, or to put the Safety - LB combo who are covering them in conflict. If both are being "posted" by a defender, one needs to release out. If Y releases, go back across the formation to pull either an ILB or a Safety. If H releases, run an out.

 

H = athletic Tight End. The formation is really a "Trips" set up so H is either going to be covered by a Nickle Corner (size advantage) or a Safety (quickness advantage). The coverage read on H by the Quarterback is key here. If there's a matchup advantage, take it.

 

X = a double move specialist with the emphasis being on getting him the ball within five steps after the snap. I like Hurns here as his double move is what gets him open most of the time.

 

R = Three Down Running Back. Yeldon. Sell the fake if needed and then get to the flat. Pick up any free runner coming on a blitz if pass.

 

 

The play is a Zone run to the right where the O Line uses a Gap-Slide blocking technique in order to keep the Defense guessing within the first two to three steps after the Snap. The formation overloads one side of the field and will force the Defense to go heavy Left. Is there a numbers advantage that you can exploit here?

 

Run this play and all of the options ad nauseum and sell to the team that this is the play we're going to use. Make this work!

 

 

EDIT: One wrinkle that I might throw in here is to fake the handoff to R, then give an underneath handoff to Y or H with a pulling G leading around the Left.
 

Auburn used a formation similar to this quite often in 2013 with Nick Marshall and Tre Mason. Auburn used it in the Pistol though which gives the added benefit of the read play. Another wrinkle to this formation that is useful is that you can bring H in motion for backside run plays or to sneak H out the backside on play action.   
Quote:Auburn used a formation similar to this quite often in 2013 with Nick Marshall and Tre Mason. Auburn used it in the Pistol though which gives the added benefit of the read play. Another wrinkle to this formation that is useful is that you can bring H in motion for backside run plays or to sneak H out the backside on play action.   
 

I'd keep the QB under Center because I feel like those plays hit just a bit quicker than Shotgun / Pistol. One thing about Malzahn's offense that you brought up though that I would like to add in is that I'd pull a Backside Guard or at least fold the Frontside Guard around in order to sell the play better. The more I think about it, I'd be more inclined to use the Frontside guy just because the other option has a pretty good ways to go due to the presence of Y and H.
Here's hoping the coaching staff is reviewing the message board and will jot down the above-play on a napkin and offer it up this weekend if they find the red-zone. 

Quote:Here's hoping the coaching staff is reviewing the message board and will jot down the above-play on a napkin and offer it up this weekend if they find the red-zone. 
 

Man, I hope not. The guy that drew it up is stoooooopid.
Quote:From a technical standpoint, I'd gin up one formation with a few Run-Pass options that utilized essentially the same personnel grouping types and work it to death. Here's what I've come up with:

 

---F---------T-G-C-G-T-Y

-------------------Q----------H------------X

--------------------------------------------

-------------------R

 

Where:

F = the best one-on-one WR available, I'm thinking Robinson here due to the idea that Defenses may want to slide a Safety over to help on him. F is on the LOS, so he'll most likely need to be able to beat the jam and run a combination route where he stems inside with the option to break the route to the Outside and to the corner. Route option here is to run a five yard Out straight to the Sideline. NOTE: Throwing slant routes in the Red Zone are tempting but very, very dangerous.

 

Y = Blocking Tight End. He'll work in coordination with H to either set the edge for a run, or to put the Safety - LB combo who are covering them in conflict. If both are being "posted" by a defender, one needs to release out. If Y releases, go back across the formation to pull either an ILB or a Safety. If H releases, run an out.

 

H = athletic Tight End. The formation is really a "Trips" set up so H is either going to be covered by a Nickle Corner (size advantage) or a Safety (quickness advantage). The coverage read on H by the Quarterback is key here. If there's a matchup advantage, take it.

 

X = a double move specialist with the emphasis being on getting him the ball within five steps after the snap. I like Hurns here as his double move is what gets him open most of the time.

 

R = Three Down Running Back. Yeldon. Sell the fake if needed and then get to the flat. Pick up any free runner coming on a blitz if pass.

 

 

The play is a Zone run to the right where the O Line uses a Gap-Slide blocking technique in order to keep the Defense guessing within the first two to three steps after the Snap. The formation overloads one side of the field and will force the Defense to go heavy Left. Is there a numbers advantage that you can exploit here?

 

Run this play and all of the options ad nauseum and sell to the team that this is the play we're going to use. Make this work!

 

 

EDIT: One wrinkle that I might throw in here is to fake the handoff to R, then give an underneath handoff to Y or H with a pulling G leading around the Left.
 

 

Is this English!?
Quote:Is this English!?
 

No! Even worse, it's American!
Olson's offense is about stretching the field. That gets limited in the red zone which can be seen with the poor route combinations in the short area. Add in the inexperience of the offense and its a disaster.


Olson has done a great job getting the offense to this point, but we will quickly see it stagnate. It has happened at all his stops.
Quote:So the fact that he's never had a productive scoring offense isn't concerning? His offense have always struggled to score...and we are struggling to score.
Is it Olson? Really?

 

Can you say that, now?
Quote:Olson's offense is about stretching the field. That gets limited in the red zone which can be seen with the poor route combinations in the short area. Add in the inexperience of the offense and its a disaster.


Olson has done a great job getting the offense to this point, but we will quickly see it stagnate. It has happened at all his stops.
39 points (shoulda been 42) yesterday....
Jed Fisch trick plays.

Ok, it's fixed... back to your armchairs...

Quote:Is it Olson? Really?


Can you say that, now?


Yes? One game doesn't change the past several offenses he has run that couldn't score.
Quote:Yes? One game doesn't change the past several offenses he has run that couldn't score.
No?

Personnel dictates much more than scheme.

 

An OC can only work with what he has. He did well for Josh Freeman, Carr, and Bortles at young points in their careers.

We've now seen the team CAN score in the RZ. It isn't Olson, it is the team that was failing.

HOWEVER... the play calling improved, so Olson changed for the better what he could.

The most important part was that Bortles made his reads and hit the throws and the receivers caught the ball.
Quote:No?

Personnel dictates much more than scheme.


An OC can only work with what he has. He did well for Josh Freeman, Carr, and Bortles at young points in their careers.

We've now seen the team CAN score in the RZ. It isn't Olson, it is the team that was failing.

HOWEVER... the play calling improved, so Olson changed for the better what he could.

The most important part was that Bortles made his reads and hit the throws and the receivers caught the ball.


Okay.


History says he struggles to score with his offense. Through multiple teams.


I would take him as a QB coach. As OC I'll pass.
What would I do? Throw the ball to Allen Robinson and Julius Thomas like we did yesterday.

Quote:Is it Olson? Really?

 

Can you say that, now?
 

This was one of the few times defenses stayed man to man in the redzone (surprising for a Lebeau defense). The offense made the titans pay for that mistake. Glad Olson took advantage and the players executed at a high level. But it doesnt change my long run opinion of Olson.
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