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Nfl Officiating

#81

There's a 10 second run off if the offense commits a false start (or possibly any penalty, not sure on specifics) if the clock is moving, I believe inside of two minutes.  There's no run off if the previous play was an incompletion or play that went out of bounds.

 

It's a rule to ensure the offense doesn't commit a cheap penalty to stop the clock.

 

I don't remember the penalty at the 1:27 mark, but there was a run off for the false start at the :45 mark, and he did announce the run off.


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#82

I don't remember what they stopped the clock for at 1:37.


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#83

Quote:There's a 10 second run off if the offense commits a false start (or possibly any penalty, not sure on specifics) if the clock is moving, I believe inside of two minutes. There's no run off if the previous play was an incompletion or play that went out of bounds.


It's a rule to ensure the offense doesn't commit a cheap penalty to stop the clock.


I don't remember the penalty at the 1:27 mark, but there was a run off for the false start at the :45 mark, and he did announce the run off.
Its only a few penalties


-False Start

-Illegal forward pass

-Intentional Grounding

-Illegal pass out of bounds
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#84

Quote:Its only a few penalties


-False Start

-Illegal forward pass

-Intentional Grounding

-Illegal pass out of bounds
 

There is also a 10-second runoff when a player on the offensive team is injured, forcing a clock stoppage.

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#85

Quote:There is also a 10-second runoff when a player on the offensive team is injured, forcing a clock stoppage.
Thats only if they are out of time outs, otherwise they are just charged a time out.
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#86

Quote:Thats only if they are out of time outs, otherwise they are just charged a time out.
 

I forgot we were out of timeouts when MJD was hurt against the Colts and we lost 10 seconds. That was before we cut Matt Jones.

 

Back to the topic, can someone explain blowing a play dead when the ball carrier was still running? That happened at the Cowboys/Giants game.

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#87

Quote:I forgot we were out of timeouts when MJD was hurt against the Colts and we lost 10 seconds. That was before we cut Matt Jones.


Back to the topic, can someone explain blowing a play dead when the ball carrier was still running? That happened at the Cowboys/Giants game.
If forward progress is deemed stopped, a play can be blown dead before the runner is down.
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#88

Quote:If forward progress is deemed stopped, a play can be blown dead before the runner is down.
 

Forward progress was not stopped on that play.

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#89

Quote:Forward progress was not stopped on that play.
Send a letter to the league office. I'm sure they'll appreciate it.
The sun's not yellow, it's chicken.
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#90

Quote:Forward progress was not stopped on that play.
I didnt watch the game, I would need a gif or something to tell you. He may have stepped out of bounds. Plays can also be blown dead for equipment failure on the ball carrier (helmet coming off, pads out of place, etc.) to protect their safety.
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